Tops for 2010

Info No Comments

Here are the top queries, referrals and articles that brought people to my world in the past year. WassUp rules.

“ray gun nazi zombies”

Makes sense. I created the damn thing. Well, Max made the ray gun.

“jesse snyder”

I hear that guy sucks. I read it on the Internet like ten words ago so it must be true.

“nazi zombies ray gun”

Huh. That’s a lot like the first one, but I’ll take it.

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Infinite Spawners

Game Development, Gaming 5 Comments

Hey! Non-fiction stuff for a second!

I recently finished Call of Duty: Black Ops on Veteran difficulty. Yep, the game I left during pre-production.

It’s interesting leaving a game two years ago and finally getting to play it. Overall I thought the game was a good experience. However, one thing that stood out was the use of infinite spawners in various places throughout the game.

It made me think back on a time I was being interviewed for a design position. Someone asked me what I thought of infinite spawners. I told them I didn’t care for them in general but that they can be used in the right context.

They thought I was wrong. I’m glad I didn’t end up working for them.

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An Argument for Self-Esteem and Education

Books No Comments

“Thus there are are five factors from which victory can be known:

“One who knows when he can fight, and when he cannot fight, will be victorious.

“One who recognizes how to employ large and small numbers will be victorious.

“One whose upper and lower ranks have the same desires will be victorious.

“One who, fully prepared, awaits the unprepared will be victorious.

“One whose general is capable and not interfered with by the ruler will be victorious.

“These five are the Way (Tao) to know victory.

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